AI Insights · Timothy · October 2024
Top 5 Android Tank Games in Belarus: Q3 2024 Performance
Explore the performance trends of the top 5 tank games on Android in Belarus during Q3 2024, highlighting downloads, revenue, and active users.
In the third quarter of 2024, the top 5 tank games on the Android platform in Belarus showcased diverse performance trends across downloads, revenue, and weekly active users. Data provided by Sensor Tower offers a detailed look into these metrics, revealing interesting patterns for each game.
Tanks Blitz PVP битвы, developed by EAST-GAMES LLC, demonstrated a robust revenue trajectory, climbing steadily from around $4K in early July to over $5.5K by the end of September. Download activity peaked initially at 7.2K downloads in early July but experienced fluctuations, closing the quarter at approximately 5.8K. Weekly active users remained relatively stable, with a slight upward shift from 48.9K to 50.8K.
War Machines:Tanks Battle Game from Wildlife Studios saw a modest revenue decline, starting at $397 and dipping to $298 by September's end. Downloads portrayed a contrasting story, with a significant rise from 838 to 1.1K. The active user base expanded notably, with an increase from 3.9K to 4.9K, peaking at 6K in September.
World of Artillery: Cannon War by CHEELY APPS experienced minimal revenue generation, with sporadic earnings peaking at $34 in mid-August. Its download numbers were more dynamic, reaching a high of 1.2K in mid-August before settling at 1K by quarter's end. Active users hovered around 13K, with slight fluctuations throughout the period.
Tank Stars, from CASUAL AZUR GAMES, maintained a low revenue profile, peaking at $31 in late July. Downloads showed a declining trend, starting at 1.7K and tapering off to 1.2K. The active user metric followed a similar pattern, decreasing from 10.7K to 8K over the quarter.
Lastly, Mad Royale io – Tank Battle, also by CASUAL AZUR GAMES, did not generate any revenue during this period. Downloads started at 1K but dropped significantly to 326 by September. The active user count reflected this trend, decreasing from 2.5K to just under 1K.
These insights reflect a dynamic market for tank games in Belarus, with varying degrees of success across different metrics. For more detailed insights and data, visit Sensor Tower.